1. The Problem & Ideation
Utilizing the User-Centered Design (UCD) framework, I set out to transform a complex merchandise catalog into a streamlined mobile interface. Dedicated industrial metal enthusiasts strongly prefer purchasing exclusive apparel digitally, yet they frequently drop out of the sales funnel during high-stakes merchandise releases. By mapping the user journey for our primary persona, Jax, it became clear that exclusive inventory often sells out while users are stuck navigating cumbersome mobile checkout forms during their daily transit. Utilizing the Crazy Eights methodology, I rapidly brainstormed interface layouts that elevated a "Quick Buy" action to the forefront, enabling fans to bypass the traditional browsing friction.